When the script for Whalefall first landed on the desks of production designers and visual effects artists, it presented a classic "impossible" scenario. The story, which follows Jay Gardiner (Austin Abrams) on a harrowing journey inside a rogue sperm whale while searching for his father’s remains, is a claustrophobic, high-stakes odyssey that exists almost entirely within the confines of an organic, shifting stomach.

While the narrative is driven by the internal and external struggles of its protagonist, the true star of the film is the whale itself. The production faced a monumental challenge: how to render the interior of a massive, living mammal in a way that felt authentic, visceral, and emotionally resonant. The answer was not found in a single digital breakthrough, but in an exhaustive, transcontinental collaboration that blended old-school practical craftsmanship with cutting-edge, bespoke technology.

The First "Victim" of the Whale

The first person "swallowed" by the rogue sperm whale wasn’t actor Austin Abrams; it was production designer Ramsey Avery. Tasked with the impossible, Avery had to translate a script that flowed easily on a Final Draft page into a physical, three-dimensional nightmare of anatomy and biology.

"You don’t get challenges like this," Avery told IndieWire. "Pretty much everybody came at it with a sense of, ‘Oh, this is going to kill us, but we’re going to have fun while we’re doing it anyway.’ I was really worried early on because I was clicking through images of the insides of grotesque, decaying stomachs, thinking, ‘They’re never going to be able to make this movie.’"

When VFX and Practical Sets Work Together, Sometimes You Invent New Cameras

Avery’s research process was far from glamorous. It involved analyzing tripe samples, studying the anatomical decay of beached whales, and reviewing orthoscopic footage captured from cameras shoved down the throats of cows, horses, and dolphins. These grotesque references served as the foundation for a set that had to be as terrifying as it was convincing.

A Chronology of Construction: Building the Interior

The production design for Whalefall was a logistical marathon that spanned continents. WETA Workshops in New Zealand, renowned for their work on The Rings of Power, spearheaded the construction, creating sets that would eventually be shipped across the Pacific to be installed in Los Angeles shooting tanks.

The team’s workflow was defined by rigorous testing. Over four major camera tests, the team scaled up their designs, shifting from conceptual models to full-scale, functional environments.

  1. The Testing Phase: The team spent weeks conducting camera tests to calibrate the scale. These weren’t just aesthetic checks; they were mechanical stress tests to determine how the sets would respond to lighting, moisture, and the movement of a human actor.
  2. The Rigging: Five distinct stomach sets were built, each rigged with different mechanical functions. Some featured massive gimbals to mimic the rolling motion of a whale diving, while others were rigged with a "washing machine" spin mechanism. For closer, more intimate shots, specialized rigs were designed to create subtle, shivering motions.
  3. The Final Integration: Once the sets arrived in Los Angeles, the team worked to make the stomach "a character." As Avery noted, the goal was to ensure the motion of the set communicated the whale’s internal state. "The WETA team, in particular Ben Milson, was instrumental in figuring out what motion you need to convey different emotions inside the whale."

Supporting Data: The Marriage of Practical and Digital

The complexity of Whalefall stems from the fact that the set was never static. Because the stomach was designed to pulsate, convulse, and shift, traditional static scanning—where a production team scans a set once and builds a digital model—was functionally useless.

When VFX and Practical Sets Work Together, Sometimes You Invent New Cameras

"Normally, what we do when we build a set, and they have to scan it for visual effects, is we’ll film the scene, and then they’ll come in, and they’ll just scan the whole set," Avery explained. "But that didn’t work because the set kept changing. The set was always moving."

To solve this, production VFX supervisor Guillaume Rocheron developed a proprietary solution: a customized, infrared binocular camera system. This device was attached directly to the main cameras, allowing the VFX team to capture a real-time, 3D scan of the moving set during every single take.

This technological leap meant that the digital environment perfectly mirrored the physical reality of the set at any given micro-second. This allowed for seamless integration of digital enhancements, such as bioluminescent fluids or the complex textures of living tissue. To achieve the "slimy, organic" look of the stomach, the team experimented with various substances, eventually settling on a mix of seltzer water and ginger ale, which, when lit under black light, created a natural, shimmering luminescence that the VFX team could then amplify in post-production.

Official Perspectives: The Collaborative Spirit

The success of the production was rooted in a culture of extreme collaboration. Because the set design and VFX were so tightly intertwined, the teams had to operate as a single unit rather than as separate departments.

When VFX and Practical Sets Work Together, Sometimes You Invent New Cameras

"He invented the camera, he wrote the code, and figured out a way to capture that constant motion," Avery said of Rocheron’s contributions. "So we had both the actor with the right light on his face interacting realistically, physically, entirely with a moving set that was always the right size and shape, and the right color, and the right finishes."

This collaborative spirit extended to the physical construction of the whale’s interior. During the R&D phase, the team members were not just observers; they were active participants. Avery recounts being a "guinea pig" inside the silicone-and-latex stomach, working alongside the WETA team to push, pull, and test the limits of the materials. This hands-on approach ensured that when Austin Abrams finally stepped onto the set, the space felt alive and reactive, rather than a sterile soundstage.

Implications for Future Filmmaking

The production of Whalefall marks a significant milestone in the evolution of practical-digital hybrid filmmaking. By rejecting the reliance on green-screen environments in favor of a "living" practical set that is tracked in real-time, the team has set a new benchmark for immersive storytelling.

The implications for the industry are profound. For years, the trend has been to lean heavily on digital post-production to solve spatial problems. Whalefall suggests that the most effective way to capture human emotion in an extraordinary environment is to force the technology to adapt to the physical, rather than forcing the actor to adapt to the digital.

When VFX and Practical Sets Work Together, Sometimes You Invent New Cameras

By creating a space that could be struck, shifted, and illuminated in real-time, the filmmakers ensured that the performance of Austin Abrams remained grounded in a tactile reality. The "spasms" of the whale, which could be caused by anything from the weight of a grip pushing against the wall to a jury-rigged pool noodle shuddering the fabric, provided the actor with something authentic to react to.

In an era of cinema increasingly dominated by homogenized digital effects, Whalefall stands out as a testament to the power of human ingenuity. It proves that when designers, engineers, and directors work across oceans and disciplines to solve a singular creative problem, the result is not just a special effect, but a visceral experience that lingers long after the credits roll.

The project, which ultimately serves as a meditation on grief and survival, is fundamentally bolstered by the fact that the environment itself felt like an adversary. As Avery concluded, "It was a truly collaborative effort, and we just worked well together—and that was across two continents. That was great."

Whalefall is currently in theaters, offering audiences a rare opportunity to see how far the limits of practical set design can be pushed when paired with the precision of modern digital artistry.